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Do video game interventions improve motor outcomes in children with developmental coordination disorder? A systematic review using the ICF framework
journal contribution
posted on 2020-12-17, 05:38 authored by Benjamin MentiplayBenjamin Mentiplay, Tara L FitzGerald, Ross A Clark, Kelly J Bower, Linda Denehy, Alicia J Spittle© 2019 The Author(s). Background: Children with developmental coordination disorder (DCD) experience a range of difficulties that can potentially limit their academic, social and physical ability. Recent research has developed interventions that aim to improve motor outcomes in a variety of paediatric cohorts using video gaming equipment. Therefore, we aimed to systematically review the literature on virtual reality or video game interventions that aim to improve motor outcomes in children with DCD. Methods: Seven databases were searched for studies using the following criteria: a) virtual reality or video game based intervention; b) children with DCD; and c) motor outcomes relating to body structure and function, activity or participation. Data were extracted relating to study design, participant characteristics, details of the intervention, outcome measures, results, and feasibility/adherence. Results: Fifteen articles were included for review, including eight randomised controlled trials. No studies used virtual reality equipment, with all interventions using video games (Nintendo Wii in 12/15 articles). Mixed effects of video game intervention on outcome were found, with conflicting evidence across studies. Studies that reported on feasibility found most children enjoyed and adhered to the video game interventions. Conclusions: This review found limited evidence for the effectiveness of video game interventions for children with DCD to improve motor outcomes due to limitations in the research including low sample sizes and low to moderate methodological quality. Further research is needed to determine the effect of video game or virtual reality interventions on motor outcomes in children with DCD. Protocol registration: The protocol for this systematic review can be found on PROSPERO (CRD42017064427).
History
Publication Date
2019-01-16Journal
BMC PediatricsVolume
19Issue
1Article Number
22Pagination
15p.Publisher
Springer NatureISSN
1471-2431Rights Statement
The Author reserves all moral rights over the deposited text and must be credited if any re-use occurs. Documents deposited in OPAL are the Open Access versions of outputs published elsewhere. Changes resulting from the publishing process may therefore not be reflected in this document. The final published version may be obtained via the publisher’s DOI. Please note that additional copyright and access restrictions may apply to the published version.Publisher DOI
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Science & TechnologyLife Sciences & BiomedicinePediatricsVirtual realityVideo gamesMotor impairmentDevelopmental delayPhysiotherapyDYNAMIC BALANCE CONTROLVIRTUAL-REALITYCEREBRAL-PALSYWII FITPHYSICAL-ACTIVITYIMPACTEFFICACYQUALITYREHABILITATIONMETAANALYSISHumansTreatment OutcomePlay TherapyMotor SkillsDevelopmental DisabilitiesMotor Skills DisordersVideo GamesChildRandomized Controlled Trials as Topic