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Ghosts in the Machine: a motion-capture experiment in distributed reception

journal contribution
posted on 21.10.2020, 23:06 by Helen Slaney, Anna Foka, Sophie Bocksberger
Abstract
Digital reconstructions of classical antiquity are generally ocularcentric, appealing only to the sense of vision. We propose that new technologies may be used to engage the other senses in the act of reception, and specifically here we focus on kinaesthesia, or the sense of self-movement. This paper analyses a phase of the project Ancient Dance in Modern Dancers in which participants created performance pieces in a genre of Graeco-Roman dance for use in a motion-capture system. It was necessary for the performers to develop a range of translational strategies in order to communicate their movement to the system, entailing what we term “distributed reception”, in which the ultimate recipient of ancient source-material is not a human actor but rather the machine with which s/he is in collaboration.

History

Publication Date

01/01/2018

Journal

Digital Humanities Quarterly

Volume

12

Issue

3

Publisher

Alliance of Digital Humanities

ISSN

1938-4122

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The Author reserves all moral rights over the deposited text and must be credited if any re-use occurs. Documents deposited in OPAL are the Open Access versions of outputs published elsewhere. Changes resulting from the publishing process may therefore not be reflected in this document. The final published version may be obtained via the publisher’s DOI. Please note that additional copyright and access restrictions may apply to the published version.

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